|09-15-2013, 02:38 PM||#1|
Join Date: Sep 2006
vray glass in nuke
i am going to render an image of a glass building. i would like to have control over the backround. maybe even replace the sky. so i was thinking in rebuilding the glass in nuke. i dont get the same results as if i would render out in vray.
-multimatte (for the glass objects)
in nuke i use the multimatte element to seperate the glass. reflection is combined with plus . vrayreflectionfilter is used for the amount of reflection that you see through the glass. i dont get the right results.
and should the elements be antialiased and color maped?
|09-15-2013, 02:38 PM||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|