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Old 02-14-2013, 12:18 AM   #1
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maya spline ik tail


I'm a beginner in rigging in Maya and I have a spline IK set on a trex's tail. I can control each part of the tail using clusters, but I cant figure out a way to create a control that would allow me to move and bend the whole tail from its end.

Hope there's a solution,
Any other tail rigging techniques will be helpful, no matter how complex.

Old 02-14-2013, 12:18 AM   #2
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