Originally Posted by CGIPadawan
You'd think by now someone at Square Enix would look at the failing fortunes of Final Fantasy and decide to just switch to Unreal Engine as well as hit the reboot button on the franchise by getting Massive Black to do all the artwork from now on.
Oddly enough I thought that's what they were trying with The Last Remnant but did pan out well as I thought it would. I know for sure that it is very unlikely that they would turn to a third party engine for their flagship game as they are more than capable of developing their own especially after showing off the Luminous Engine last year. Still I can see that SE remains open to third party engines as they have already UE4 and Unity 4.
On the art direction side, while I'm still a fan of Tetsuya Nomura's work but I do feel that they are starting wear thin. They seriously need to mix it up. I'm sure they have lots of talented up and coming characters artist with fresh ideas but they aren't given the time of day because the high ups are scared. The same way they gave Nomura a chance on FF7 they start giving the young bloods a chance too. FF12 was a great example IMHO of what mixing the usually team players can do.