Houdini plane problem

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Old 2 Weeks Ago   #1
Houdini plane problem

when i create a plane in 3DS max, and then apply Houdini ocean the plane shoots up on the z axis. I have to pull it down to the center and when I change the wave height, it rises again.
The plane is 300 by 300 units and has 40 by 40 divisions. Anyone know this has been happening?
 
Old 1 Week Ago   #2
first, check your units....

usually, in Max/Maya, 1 unit = 1cm (check your system unit)
in Houdini, again usually 1 unit = 1m (check in Edit>Prefs>Hip file options)

Hence USUALLY, there's a scale diff by factor of 100.
 
Old 1 Week Ago   #3
Thanks, I'll try that.
 
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