Cowboy WIP

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Old 1 Week Ago   #1
Cowboy WIP










WIP

Found some time to work on some personal projects. This will be a learning project to sharpen my skills in zbrush. Any feedback is welcome

Last edited by luck6 : 1 Day Ago at 09:02 AM.
 
Old 1 Week Ago   #2


I wasn't really happy with the face, so I added a subdiv and started to sculpt some wrinkles. I exported the mesh to vray to see what kind of detail i can see from max. But I'm a bit disappointed with the specs and shadows in the wrinkles. Does anyone have tips on how I can increase the details in my renders?
 
Old 1 Week Ago   #3
 
Old 5 Days Ago   #4



I lost track of my own project. I didn't really know what I wanted. It started out as a kinda cartoon character but it wasn't really working for me. I didnt had a good feeling with it. So I went on the internet and did some research. I downloaded some images and made a collage of images of the direction I wanna go. Now i got a clear focus. I wanna go more realistic, high contrast with a good western atmosphere.
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Lucas Weij

Last edited by luck6 : 5 Days Ago at 11:57 PM.
 
Old 2 Days Ago   #5


expirimenting with lighting
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Lucas Weij

Last edited by luck6 : 2 Days Ago at 08:34 PM.
 
Old 1 Day Ago   #6
nice render, the lighting looks great. the eyes themselves look a little flat though, like not reflecting the scene.
i was going to suggest bring the facial hair back or more of it, and you did, looks great.
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Old 1 Day Ago   #7
Originally Posted by prophetpandp: nice render, the lighting looks great. the eyes themselves look a little flat though, like not reflecting the scene.
i was going to suggest bring the facial hair back or more of it, and you did, looks great.

Thanks for your reply!

Youre right, Its missing the lenses. Im planning to texture everything, so I will put extra energy in the eyes to really make them pop out of the darkness.
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Lucas Weij

Last edited by luck6 : 1 Day Ago at 10:08 AM.
 
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