Limbs Stuck?

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Old 03 March 2013   #1
Limbs Stuck?

I'm animating a very cartoony crab and I've always animated the limbs first in place and them moved the body afterwards in all the animations I've done, but I just downloaded Max 2013 and when I try to do this, the legs act as if there is a rubber band tethering them to the place where I animated them. Does this have anything to do with the new software version? Is there any way to rectify this or will I have to do this the hard way (move body, move legs, move body, move legs, etc.)? I have to have this animation done by tonight so this is a major crunch. Thanks for any advice!
 
Old 03 March 2013   #2
Not the software, it is the rig and the way it is set up with IK solvers on the legs.
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Old 03 March 2013   #3
any idea on what settings to change? I didn't create this rig so I'm not sure where to start.
 
Old 03 March 2013   #4
I would think that the controls for the legs are not linked to what ever you are moving.
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Old 03 March 2013   #5
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