Hotkey 4: hardcoded to wireframe?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 07 July 2013   #1
Hotkey 4: hardcoded to wireframe?

This is really pissing me off.
I'm trying to assign my custom-made wireframe script to button 4 and Maya keeps reverting back to the default one (which I don't like because its not a toggle).

I've unbinded the key in the hotkey editor, and even deleted that line in userHotkeys.mel. I've also looked through userRunTimeCommands and userNameCommands and deleted any remains of any wireframe scripts there which I used before.

Still, I open up Maya and press 4. Hotkey editor says it's been reverted back.
Another time, the Hotkey editor said that 4 wasn't even assigned to anything - but hitting that button still activated the default wireframe view.

Either the hotkey editor is a piece of bugged crap like so many other things in Maya, or this hotkey is hardcoded into the program. So how do you bypass this?

EDIT: Same thing seem to happen with other numeric buttons.
I assign a custom display script to 7. Save. Open up Maya again, press 7 and no... I get some hardcoded bullshit instead of myscript. Hotkey editor says 7 is assigned to my script, but pressing 7 and looking in the script editor tells me that the default BS ran instead of my script.

EDIT2: Solved it by going into the installdir/scripts/startup and editing the hotkeySetup.mel -file, commenting out the line for the 4-key. Sigh... lame...
__________________
Nightshade UV Editor (script for Maya) - Extends Maya's default UV Texture Editor with additional tools.

Last edited by DeadlyNightshade : 07 July 2013 at 09:54 AM.
 
Old 07 July 2013   #2
which version of maya? there was bug found in 2011 (or 12, can't remember exactly) that wouldn't allow you to rebind the default hotkeys through hotkey editor/user prefs.

to work around it you would need to execute the hotkey bindings manually in something like your userSetup.mel.
 
Old 07 July 2013   #3
This was on my work PC so Autodesk Maya 2012
__________________
Nightshade UV Editor (script for Maya) - Extends Maya's default UV Texture Editor with additional tools.
 
Old 07 July 2013   #4
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:04 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.