Going Home

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  10 October 2012
Going Home

Hello all,

here is one I started the other night.

The backdrop will become more industrial and I'll figure out what to do with the sky.
also he atmospherics will be very thick.
The mood should be melancholic and lonely. Sad maybe.

Any thoughts?


  10 October 2012

Getting some lights in

  10 October 2012
In the end are you wanting the smoking figure to be the focal point? If so I recommend increasing that light source a lot. It's pretty bright at its source, but it's not effecting the environment enough.

  10 October 2012
final update

Hi Josh,

thanks for your time.

Here is the final piece (had to call it last night). The light was too weak indeed in the previous iteration, and you might think it still is in the final. I think flipping it did it a great favour and the lack of detail and light in the fg character is justifiable.

hope you like it.


  10 October 2012
Hello Marco. How long did this take and what software did you use?

Anatomy SB
Deviant Art
  10 October 2012
According to how bright the light source is, it is indeed still too dark on the bench and the figure, as if the rate of the light falloff has been decreased by half. This isn't merely a problem with logic and how light behaves according to the laws of physic, but also one of readability of your main focus. Because of the low contrast in the areas that should have more clarity, the focal point's readability suffers. If you squint your eyes, pretty much everything but the lit cigarette blends together. IMO, if an area you're supposed to be able to read clearly in an image doesn't pass the readability/squint test, then it needs to be fixed.
  10 October 2012
Hello vicmonty,

I used Photoshop and Eyeon Fusion. It took me four days approximately, but I'm slow :-)

  10 October 2012
Hello Lunatique,

thanks for your reply and opinion.

Quote: This isn't merely a problem with logic and how light behaves according to the laws of physic, but also one of readability of your main focus

I agree the main focus is lacking readability.
Being my lighting, shading and anatomy skills very limited I opted for less instead of more 'bad looking' detail.. not through lack of trying. I'd be interested in seeing a paint-over with some suggestions, although I'm aware that if you refer to fine lighting detail, it might be time consuming.
Am I right in interpreting your thoughts in the way that the FG man and where he's sitting don't hold enough visual interest compared to the rest of the picture?

Keep in mind this was never going to be photo-real, just meant have some style.

  11 November 2012
It's mainly a matter of contrast and brightness. Generally speaking, you want to have your most contrasty or brightest area be your main focus, or maybe containing a strong color to grab the attention of the viewer. You can also selectively create eye-leading by using sharp edges, lots of detail, etc add even more contrast. In this case, the background is dominating the viewer's attention.

Beyond the matters of eye-leading and general composition using contrast, the way that lighting is depict is simply not accurate, with the light becoming way too dark by the time it reaches the bench the guy's sitting on. It basically breaks the laws of physics.
  11 November 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 05:01 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.