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Old 02-02-2014, 08:47 PM   #1
Oliver Stock
Freiburg, Germany
Join Date: Mar 2004
Posts: 81
How can i align a translation to another?


sorry, there are so many interesting questions:
i would like to build a standard cube with dark edges, so i made 2 cubes, the first as a normal cube and a second one on top set to wireframe (with dark color).

1. question: i can only see the wireframe cube in ogl-mode! In software mode the wireframe stays with filled faces. Whats going on?

2. question: how can i link the wireframe-cube to the other cube so they always stay together when i move one of them?

Thanks for help!
Old 02-03-2014, 09:34 AM   #2
michael vorberg
digital compositor
stuttgart, Germany
Join Date: Sep 2009
Posts: 639
for question number 2 i see two ways to do it:
a) use the simple expression:RMB on the translate value->simple expression-> now select both cubes and drag the "+" from the expression line onto the translate value of the other cube

b) use a merge3d node to merge both cubes and animate the merges translate,rotate,scale values (its better to leave both cubes in the origin before merging)
Old 02-12-2014, 02:26 AM   #3
Bryan Ray
VFX Generalist
Los Angeles, USA
Join Date: Oct 2007
Posts: 138
As of Fusion 6.4, wireframe mode is not supported in the software renderer.

That information is available in the manual:

Another possibility for linking the movement is you could use two Renderer3D nodes: one set to OGL for the wireframe and the other to Software for the filled faces. Then merge the renderers and color correct the wireframe to taste.
Bryan Ray
Old 02-12-2014, 02:26 AM   #4
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