How can i align a translation to another?

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Old 02 February 2014   #1
How can i align a translation to another?

Hi,

sorry, there are so many interesting questions:
i would like to build a standard cube with dark edges, so i made 2 cubes, the first as a normal cube and a second one on top set to wireframe (with dark color).

1. question: i can only see the wireframe cube in ogl-mode! In software mode the wireframe stays with filled faces. Whats going on?

2. question: how can i link the wireframe-cube to the other cube so they always stay together when i move one of them?

Thanks for help!
nanni700
 
Old 02 February 2014   #2
for question number 2 i see two ways to do it:
a) use the simple expression:RMB on the translate value->simple expression-> now select both cubes and drag the "+" from the expression line onto the translate value of the other cube

b) use a merge3d node to merge both cubes and animate the merges translate,rotate,scale values (its better to leave both cubes in the origin before merging)
 
Old 02 February 2014   #3
As of Fusion 6.4, wireframe mode is not supported in the software renderer.

That information is available in the manual: http://www.vfxpedia.com/index.php?t...usion_6/Cube_3D

Another possibility for linking the movement is you could use two Renderer3D nodes: one set to OGL for the wireframe and the other to Software for the filled faces. Then merge the renderers and color correct the wireframe to taste.
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Bryan Ray
www.bryanray.name
 
Old 02 February 2014   #4
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