Rigid bodies rain.

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  04 April 2013
Question Rigid bodies rain.

Hello everyone. I'm working on a VFX shot for Vodafone (a telecommunications company). Their idea was to make a rain of megaphones.
I'm currently working but since my method goes from generating an instance of my rigid body in each particle emitted from a plane above the camera. On other hand i was thinking on doing it on Houdini and generate particles in random positions of a source cube and then make them fall. My problem with Maya is that i don't think it's possible to make (without scripting) my instances to react like rigid bodies can I? I need them to behave like megaphones falling, not spheres.
Am i missing something? Scripting won't be a problem but you might have a different approach suggestion. Thanks everyone.
 
  04 April 2013
Houdini. Houdini.
__________________
Vimeo
 
  04 April 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:43 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.