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Old 09-05-2012, 01:44 PM   #1
Joshua Edward Gilbreath
Edmond, USA
Join Date: Sep 2012
Posts: 39
Question UVunwraping UV's for an Airplane - 3DSMax

Hello all,

I am having a little difficulty unwrapping the uv's for an airplane I am working on.

I don't know what would work best to create a good uv unwrap. Is doesn't ever seem that I can get a flat non-deformed uv layout.

I am using 3DSMax, should I use the pelt tools? Peel? I am just pretty lost on the most apt technique to handle this job.

I have typically started by deleting half the geometry and using symmetry and unwrap uvs in the beginning.

Here are some pictures of the plane if that would help for suggestions.

Thank you, any help or suggestions would be very appreciated!
Old 09-05-2012, 01:44 PM   #2
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