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Old 05-22-2006, 06:24 PM   #61
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This is coming along great! The scene overall looks a tad bit dark though.
 
Old 05-22-2006, 06:33 PM   #62
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I agree for the hands Safe05, dont know if Mentalray considered sss object occlusion when using miss_fast_skin, Ill try to fix that or hide it

thanks Womball, and I have to admit: I have 2 monitors here, one that makes my stuff looks hell of a dark and another new one that gives me just the right feel (subjectively speaking) and much more depth and contrast. Also consider that the tiger is under a tree in the jungle ...mmm generally speaking, I do dark stuff
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Last edited by lostcat : 05-23-2006 at 03:44 AM.
 
Old 05-23-2006, 03:32 AM   #63
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Shading (Textured and lit): dirty little pigs



Who's Up for a mud bath.... Anyone? I mean any comments?
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Old 05-23-2006, 03:51 AM   #64
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They are almost perfect! I would add a light pink sss shader on them to get them to glow slightly.
 
Old 05-23-2006, 01:37 PM   #65
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Thanks Womb! An sss shader ? That's what they wear now actually, although the diffuse map might swallow a bit too much light...Ill check that out...
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Old 05-26-2006, 05:44 AM   #66
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Modeling: Fellows



Ive sketched out some farmers very quickly by deforming the Xuanzang model in zbrush and posing them with bones then I sent the models back and forth between Z and Maya til I got that.
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Old 05-26-2006, 05:54 AM   #67
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Modeling: Xuan model



Here we see a statue of Xuanzang alone in the dark for the last time hopefully! His thumbs look odd, I know, I ll fix it...I ll fix it...
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Old 05-26-2006, 05:55 AM   #68
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Whoa he's got a upside down heart spear! Very fancy. Hopefully composistion will be shown soon! Its getting close you know.
 
Old 05-26-2006, 08:38 AM   #69
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Supurb modeling and work on the BG.
I can't wait to see this finished.
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Old 05-26-2006, 03:56 PM   #70
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KOryH, Whomball thanks for the keen comments! It's gonna be tight I know!!! I havent plan to sleep tonight

Oh well, I doubt I will have enough time to really come up with a very polished composition, but Ill do my best, promise... in anycase Im gonna post the result in the 3d forum and spend some extra time to achieve what I had in mind!
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Old 05-28-2006, 12:00 AM   #71
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Final Image: vv



I think I ve uploaded this image like 3 second before the deadlines... could nt finish it ...for many reasons :(((... but thats ok, overall Ive learn a great deal during the process...

I wish best luck to all of the participant! After all, many of you have win a new cool image to add in the portfolio!!
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Last edited by lostcat : 05-28-2006 at 02:57 PM.
 
Old 05-28-2006, 02:55 AM   #72
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Really cool image! You have to look to find things, but that's pretty cool. Where is the monk though?
 
Old 08-14-2006, 05:15 AM   #73
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Here's a render test of sme monks composited, crappy... I should open an other thread soon and really put everything together as I envisioned...
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Old 08-14-2006, 05:15 AM   #74
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