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Old 07-24-2013, 12:54 PM   #1
New Member
United Kingdom
Join Date: Jul 2013
Posts: 2
Learning modeling and topology basics

I have come across this forum and would like some advice on how to learn character modeling. I have been using Maya for a great deal of time for animation and I am continuously learning and drawing anatomy. But I do not know where to begin with learning the basics of organic modeling and topology.

Any advice on tutorials, books or first-hand knowledge will be of good help!
Old 07-25-2013, 10:10 PM   #2
Character Technical Director
Laika Entertainment
Join Date: Apr 2002
Posts: 91
This is a good source for modeling and articulating for film animation.


Old 07-28-2013, 10:13 AM   #3
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United Kingdom
Join Date: Jul 2013
Posts: 2
Thanks for the link HippyDrome very good information. Will you be releasing the art of moving points in another format?, I cannot load itunes on my computer.
Old 07-28-2013, 10:13 AM   #4
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