Apply a bump texture into a solid 3D model. Is it possible?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  02 February 2018
Apply a bump texture into a solid 3D model. Is it possible?

Hello everyone,

I've been reading CGtalk for some time but now I have a problem I'd like to share with you so maybe I can find a solution.

I usually work with parametric 3D modelling software (SolidEdge, Solidworks and so on). Imagine that I have a solid 3D model (which I can print in 3D) that simulates the trunk profile of a tree. However, I want to represent in this trunk its characteristic rugosities through a bump map similar to the one I would use for rendering. But, at the same time, I want to keep that solid 3D model and be able to print it in 3D (so, a surface or a mesh with no thickness is not and option).

Is there any software that allows me to do this?

Thank you in advance.
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:32 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.