Need help, comparing Maya and Max

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  08 August 2003
Need help, comparing Maya and Max

Okey now it came to this, im a beginner, i have about a year untill im going to search into a graphic school.

I have a dilemma you see, cant decide if i should focus on Maya or Max, my mayor interests is abstract art and modeling. Not so much for animation for now. This is what ive heard


Deep learning curve (but how deep is it?)
Good for modeling


Its world wide known, its the pioneer.
Many saids its the best.
And ive seen renders with brazil and its simply beutifull..

And need som qualified help for experianced people, which one of theese programs should i put my energy on?

Thanks // Tommie"Zeridox"Olsson
  08 August 2003
EMUD=5 minutes, where EMUD=Estimated Minutes Until Deletion

"This kids, is an M-80--a quarter-stick of dynamite. That means four of these bad boys equals, like ...two sticks of dynamite!"
  08 August 2003

If you just want to model and make thing look pretty, I don't see why Max or Maya would be a bad choice. Frankly, any of the two packages would be good for modeling, texturing, and rendering. Maya does have a steep learning curve, but its hella powerful, not taking anything away from Max. If you're foregoing animation, then Maya's powerful rigging/setup and animation modules will be useless to you.

Maya does have the PLE you can try out. I think Max should have a trial version as well. There's at thread at the top of this forum to help you with some research. Hope it helps.



P.S. Whatever you choose, learn it well. You'll find that switching software will be a cakewalk once you understand the fundamentals of 3D.

Here's the linkage for the trials.
Meng Yang Lu
3D Generalist

Last edited by ntmonkey : 08 August 2003 at 01:26 AM.
  08 August 2003
Quote: Originally posted by Valkyrien
EMUD=5 minutes, where EMUD=Estimated Minutes Until Deletion


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