Carlos

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  04 April 2013
Carlos

Hi guys,

I'm creating a new character for a personal animated project. This is Carlos.
I create this thread as a development progress.

I created a proxy model (I basically do it for all my characters) just for check the proportions and see if everything is in order.

After that, I start to modeling for real and I like to do it using poly-by-poly technique. Normally I use this technique to have more control of my edge flow and sometimes I create a few splines as a topology guide.

Carlos WIP #2

hi-res: http://hmelo.com/temp/CARLOS_WIP_02.jpg

Carlos WIP #3

hi-res: http://hmelo.com/temp/CARLOS_WIP_03.jpg

Hope you guys like it!
__________________
Okey-doke,
Henrique Melo | 3D Artist & TD|Rigger
portfolio
 
  04 April 2013
Wip #3

Hi,

I already finish the base head modeling, now it's time to modeling the body and later add lots of details.

Carlos, WIP #3

hi-res: http://hmelo.com/temp/CARLOS_WIP_04.jpg
__________________
Okey-doke,
Henrique Melo | 3D Artist & TD|Rigger
portfolio
 
  04 April 2013
Wip #4

Hi,

one more update, modeling the body.

Carlos, WIP #4

hi-res: http://hmelo.com/temp/CARLOS_WIP_05.jpg
__________________
Okey-doke,
Henrique Melo | 3D Artist & TD|Rigger
portfolio
 
  04 April 2013
First off VERY NICE WORK!

But i just want to ask what sort of personality does this character have, and could you tell us more about this animation project! Would be great to hear the details of his personality so we could give you more thoughts about the character design
 
  04 April 2013
@Artorias3D This is the main character of my animated series based on a short-film that I wrote a couple months ago.

---
Here's my Satuday progress...


hi-res: http://hmelo.com/temp/CARLOS_WIP_06.jpg
__________________
Okey-doke,
Henrique Melo | 3D Artist & TD|Rigger
portfolio

Last edited by hmelo : 04 April 2013 at 01:47 AM.
 
  04 April 2013
Sunday progress....


hi-res: http://hmelo.com/temp/CARLOS_WIP_07.jpg
__________________
Okey-doke,
Henrique Melo | 3D Artist & TD|Rigger
portfolio
 
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