Patterned surface Texture in Maya

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  11 November 2017
Patterned surface Texture in Maya

Hi all,

Im fairly new to Maya but fluent in Alias. I need a pattern textured surface like the images shown below. Is there a way to model this instead of using a normal map? Im having trouble envisioning even what a normal map would look like to get this effect. 
  11 November 2017
if your uvs are following the surface this would work fine with a tileable texture...
  11 November 2017
Anyway. You can do this in MASH. Modelling your exagon and distribute with MASH, after  that, you can create a plane matching your entire exagon instanced Add a wrap controlling your exagonized model and ShrinkWrap the plane(controlling the exagonized) to your preferred model.
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  11 November 2017
I think I can pull that off. Thanks!!!
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