FumeFX

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  11 November 2017
I suspect your burn rate. You want a slow burn for everything the rise. Buoyancy too can be a factor.
Check out something like this video before playing too much. With this you get a visual guide for actual behavior.
https://www.youtube.com/watch?v=t_F6xtqcbL4

Last edited by circusboy : 11 November 2017 at 09:51 PM.
 
  11 November 2017
@BrandonEL
It's an old known bug. Just restart 3dsmax and startsimmingagain.
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  11 November 2017
guys plz help i have little problem with fumefx i can't find answer in any website , any my english little bad hope u understand me
so for example i made something with fume fx and everything works perfecty fine but soon as i increase the "frame length" in 3dsmax ....everything goes wrong
wind / gravity noting works my smoke just stay in one point and not move
 
  11 November 2017
Hey guys,
I just made available some FumeFX scenes for free.

Video:


3dsmax scenes:
http://dropbox.com/s/1mh7c08c9eb5p3...4_full.zip?dl=0

More info about used techniques:
http://www.deko.lt/fluid-colors-part-1/
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  11 November 2017
Originally Posted by PaPaBert: guys plz help i have little problem with fumefx i can't find answer in any website , any my english little bad hope u understand me
so for example i made something with fume fx and everything works perfecty fine but soon as i increase the "frame length" in 3dsmax ....everything goes wrong
wind / gravity noting works my smoke just stay in one point and not move
Make sure the end frame set for the sim matches the end frame you want for the shot.
Sounds like its simply stopped simming because you've moved beyond the sim's currently defined end frame.
 
  11 November 2017
thanks for guidance buddy , yep check that too :( i guess i need to remove and setup my fume fx again
 
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