Originally Posted by beestee
The only thing Microsoft screwed up was assuming their audience would understand the implications of moving consoles into the digital future.
What happens when we turn these same criticisms towards steam, an already successful platform?
No Microsoft really did screw up badly. Because on the face of it some of their policies arent bad and are a bit better than Steam. The problem is Microsoft have been the ones that have highlighted the downsides to it. Whenever they talk they cant even seem to agree. Their dismissive of the audience and their concerns. Dont understand why their audience is concerned and cant be bothered to address those concerns.
Like the question of will the we be able to play games into the future when they shutdown the servers. Because you will not be able to play games that rely on the cloud like Forzas Drivatar system(hopefully that is optional otherwise that game will cease to exist).
Steam does not have that problem and Microsoft does have a previous where the original Xbox servers were shutdown.
The amount of games they want to use the cloud. I'm not sure they've analysed the cost of this. This whole cloud structure is going to have to be pretty big and costly? I doubt the subscription is going to pay for it all what with the activation servers and the used game servers and existing live service.
When Forza 6 or 7 comes along their going to have to keep the servers alive for Forza 5. All these games that use the cloud are going to be a net loss, a dead weight when newer things come along.
Especially when the next Xbox one one? comes out, are they going to just double the server infrastructure? I highly doubt it, they are going to shutdown the things not many people are playing. So they can write off the games and force everyone to come along to this future with them.
This cloud gaming nonsense is one of the worst things to happen to gaming. I'm betting they are going to forget about it pretty quickly though when they realise how much it is going to cost them.