CGTalk > Software > Autodesk Maya > Maya Character Setup
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 12-25-2012, 07:53 PM   #1
Shark Tacos
Join Date: Jan 2004
Posts: 171
Attach maya hair to geo?

If I create Maya hair on a sphere it is attached to the geometry (i.e. if you move the geo then the hair follows). This is the behavior I want.

I want to use curves to shape the hair style, so I attach that hair system to the curves I made. Now all I need to do is get the hair to move with the head geometry...

Question: How can I now attach the hair to follow my charcter's head geometry?

1) We are working with a geometry cache on the animation so it is not an option to use parenting. What we want instead is the same behavior that you get with the hair following the sphere mentioned above.
2) I have tried the "transplant hair option," which is supposed to do this, but it had no effect for some reason. Perhaps I'm missing a critical step somewhere in there.


Old 12-26-2012, 02:47 AM   #2
Shark Tacos
Join Date: Jan 2004
Posts: 171
Okay, I figured it out:

instead of attaching a hair system to the curves (as most of the tutorials out there suggest), do the following

(this assumes you have a geo and curves, but nothing else, i.e. no hair stuff yet)
1) Select the curves and the geo and choose hair>Make Selected Curves Dynamic (options:attach on, match shape off)
2) Assign PFX (Hair>Assign Paint Effects to Hair) to the resulting follicles
It will be there now but you can't see it. So...
3) Adjust clumps width on the HairSystem to see it

This will create follicles along the geo surface, and the hair will move with the geo.

Hope someone else finds this helpful!

Old 12-26-2012, 02:47 AM   #3
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 05:36 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.