|View Poll Results: My Workshop Suggestions:|
|Maya-Realistic and Flowing Hair||36||12.41%|
|Maya-Zbrush Integration (Dmaps, etc)||32||11.03%|
|Zbrush-Modeling, Texturing, Animating, Rendering within...||50||17.24%|
|Maya-Modeling with NURBS (Advanced- character, etc.)||26||8.97%|
|Maya-Newer Muscle System||30||10.34%|
|Voters: 139. You may not vote on this poll|
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|08-29-2008, 10:43 AM||#18|
Forslund & Co
can anyone participate?
Hi I wonder how these workshops work and if anyone can participate.
zcsilent suggestion about game model ,create low poly,normal map,color map,spec map
thas a good one! (just nog too low polycount )
Current WIP link http://forums.cgsociety.org/showthr...p?f=39&t=968368
..it's a trap!
|08-30-2008, 08:34 PM||#19|
Winter Park, USA
Join Date: Aug 2008
I would kinda like to see some workshops for the new version of Mudbox once it launches. I have heard many people saying that it may be better than zbrush and I would like to learn more about the program!
I would also love to see some advanced game modeling workflow pipeline!
|09-18-2008, 12:17 AM||#21|
Lord of the posts
Join Date: Sep 2003
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