Grand Space Opera 3D Entry: Ethan Reitz

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  01 January 2005
Modeling: detailing finished

I guess this is still modelling... but since i had to do the texture map first there was that inbetween. Obviously no color yet. Coming soon. C & C appreciated.
Creating a UV map is like ironing an orange peel.
  01 January 2005
Texturing: finally

well... i'm not sure what i'm going to have for a final image but i did learn a lot about zbrush, maya, 3dmax, modelling, texturing, displacement and finally got to use my wacom tablet. Fun. Comments or critique? I know I've been bad about giving it so i'll try to remedy that in the end spurt.
Creating a UV map is like ironing an orange peel.
  01 January 2005
yeah yeah this is the magick of cgtalk......very nice model
Survival Shader Pack | Arnold Material Library For Autodesk Maya
  04 April 2005
i agreee... this is the stuff.. his face reminds me so much of a predator character and i just love that cause predator = great work man.. textures look fine.. obviously when you play with the lighting and get a good light rig.. this thing is gonna look da Sheezie! awesome
good luck

-= Man with One Chopstick , Go Hungry =-
  04 April 2005
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