Environment/flowers/3d, Paulina Serrano (3D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  09 September 2004
Environment/flowers/3d, Paulina Serrano (3D)



Title: Environment/flowers/3d
Name: Paulina Serrano
Country: Mexico
Software: 3ds max

this is a 3d environment i did in 3d just for fun...
i want this to be photo real...so any good advice to get better results is welcome...thanx!
 
  09 September 2004
Thumbs up

great light

well...i think you need to work on the flowers alittle pit ..its kinda fake..specialy those three in te back
__________________
Email
www.ialebiary.com
 
  09 September 2004
- I like it too
- The area where the stairs and the wall meet seem a little too perfect
- The side of the stair on the right seems too sharp too
- The flowers look good, but the ones in the back look like paper
- The leaves seem a little too saturated
- Overall the image is great though, nice shafts of light
__________________
- Ed Harriss
- Author, "How to get a Job in Computer Animation"
- Softimage Videos, Tutorials, Tools, Shaders...
- www.EdHarriss.com
 
  09 September 2004
looks good, but frontpagestuff ?
 
  09 September 2004
Originally Posted by Crewler: looks good, but frontpagestuff ?

same thought.
 
  09 September 2004
Beautiful work and great atmosphere! I can almost smell the
flowers from here!
 
  09 September 2004
wire please. Looks great tho. At first I thought it was done in photoshop. I like the lighting a lot.
 
  09 September 2004
Come on guys I thought we have been through this before. No post that say "frontpage?" or similer things. If you don't like it then give some advice.

I think it is a really good scene I really like your lighting. It gives it a nice soft feel. I also like the steps espically around the corners. The bumpness gives the steps a nice touch.

Great job.
__________________
Sorey 4 mi speling .
 
  09 September 2004
Really cool stuff! Really photoreal! The lighting is awesome!

Could you explain it a bit; is it rendered in Scanline renderer?! And how have you made such cool lighting?! All info is welcome to me

Congrats with the frontpage BTW!
__________________
gijsleijdekkers.nl
multidisciplinary creator of films and spaces
• design • image • film • music •
 
  09 September 2004
Thumbs up Sweet

Paulina Serrano - Great scene I like the simple feel to it..... great lighting effects.... it's nice to see a simple yet effective scene make the front page.....

keep up the good work....
 
  09 September 2004
I said nothing...
__________________
www.dvision.hu -online portfolio

 
  09 September 2004
Hey youth why are you so cruel?
I do like this picture, however, the upper flowers are really not-so-real, but a little work with transluciency and it'll be ok.
__________________
2009 family house
old stuff on CGTalk:
2006 teddy bear
2005 interior
2004 sculpt of my mind

--
Tt
 
  09 September 2004
In my opinion it's a nice picture, but i think it's not a front page work.
 
  09 September 2004
Originally Posted by Youth: Does the moderators lost their taste?

The flowers look like plastic, they don't look like real flowers at all.
They're in the middle of the composition, so try to give them some realistic, nature like tuch.
A bit more bending, more variation might help.
And I think you should reduce the color bleeding around the flowers, gives the image a clear cg-made mark.

I think it is a nice picture, something different from cd players on wooden tables.
 
  09 September 2004
I'm in no position to judge the decision of the moderators, to tell if this is a fronpage work, so I'll will not.

Not the best frontpage artwork I've ever seen here, but it sure is a nice image, with a good athmosphere. I think the others are right about the flowers, they should be more lifelike, they are in the image focus. The bigger flowers could use some noise, variation, and the smaller, denser ones have too dark inner shadows. This forms a plastic look, which is well exaggerated by the waxy leaves. Tweak those textures a little bit, its all in the details.
The walls could also use some more detail, splotches, sratches, dust here and there, maybe a bug climing up the wall, etc... A small, hardly visible volume light like effect with a bit of noise might also add more depth to the image.
I'm sad to see, that my latest post didn't made it to the frontpage, but I won't vote bad just becouse but I like this image, and so, I'll rated it 4 stars, because IMO it deserws it.

And sorry, for my english and typin' I was quite in a hurry.

A.

P.S.: If you don't like this image, and give a bad vote, please, post why you have voted that way. Don't lower someones rating just becouse you're jealous and envy someones success. If you're not that good, admit it, and try to improve your skills. CGtalk was once a respectful community, don't spoil others fun. Thank you.
__________________
archviz td . homologue.hu

 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:39 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.