Achieving this 'Cartoon look' in Cinema 4D

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  12 December 2013
Achieving this 'Cartoon look' in Cinema 4D

Hi there,

I was wondering if anyone knows how to achieve this cartoon look in Cinema 4D. Please see the vimeo video below


The characters don't seem to be lit by traditional lights and objects seem to have one flat colour (or a slight gradient). The sides of each object do have a different colour though that isn't caused by the lighting (see the 'ringlets' on the fingers).

Does anyone have an idea? I'm thinking a colour gradient in the illuminance channel. or maybe sketch and toon...?
If this is sketch and toon, can anyone direct me to a fully comprehensive (or advanced) sketch and toon course/tutorials.

Thanks for the help, I am a C4D beginner but very happy to learn new things.
 
  12 December 2013
When this kind of topic was brought up last time it featured the "Pocoyo"
characters and the soft feel.

I did a "gradient" approach ... with lots of tweaking ... and got this look:
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David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .
 
  12 December 2013
I discovered a way of doing stuff, similar to what you want to achieve (maybe a bit more on the airbrushy kind of side), with sketch & toon which doesn't require much tweaking at all. It's actually much easier than you would expect but it does require quite a bit of explaining. Seeing that I've been wanting to start doing C4D tutorials for a while now but have been a little shy of recording my own voice, maybe this could be a good excercise for me to overcome the shyness.
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  12 December 2013
By all means, go for it Uncle-Ox.

Vid2k2 -that looks very cool. Can I ask how did you achieve this effect?

Many thanks guys
 
  12 December 2013
I think this is the technique they're using.

http://lewisrowe.co.uk/things/Cartoon_light.jpg

The setup is so simple you'll laugh. renders fast. can be used to make other nice looks too...
http://lewisrowe.co.uk/things/Carto...directional.jpg

Its just one tick box.. see if you can find it ;D...
http://lewisrowe.co.uk/things/Cartoon_light.c4d.zip
http://lewisrowe.co.uk/things/Carto...ctional.c4d.zip
Attached Images
File Type: jpg Cartoon_light.jpg (34.5 KB, 17 views)

Last edited by lewisrowe : 12 December 2013 at 10:16 AM.
 
  12 December 2013
Nice solution

Way back when, I used gradients rather than fresnel for the values.
Tick Box: Ambient

TA

Edit: I like the grain you can add by adjusting the shadow density and color
__________________
David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .

Last edited by vid2k2 : 12 December 2013 at 03:43 PM.
 
  12 December 2013
Just started with my tutorial and then I saw lewisrowe's post. His method looks a LOT quicker & a LOT closer to what Shin-Kaiser were looking for than the method I was going to show. Guess that makes my method a little redundant but, hey, at least I learned something new too
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Software Used:
3D: Cinema 4D, MotionBuilder
Finished Work:
 
  12 December 2013
Don't let me stop you Uncle-Ox, please. Would be good to hear your technique too. It all spawns ideas.

Vid2k2: how are you using gradients? Looks interesting.

The tickbox is indeed the Ambient Lighting option on the light. It lights everywhere then the big area shadow provides the soft subtle shading. Then you can dial in as little or as much shadow strength as you like to go anywhere between a cartoon look to a GI look like Pocoyo.
Although it illuminates in all directions you still position your light carefully so the shading plays nicely across the surface.

Works great in combination with regular lights in normal scenes. Just dial in a little bit to add some fast fake GI bounce on animations.

Last edited by lewisrowe : 12 December 2013 at 10:20 AM.
 
  12 December 2013
Fresnel & Gradients

Hi Lewis,

Per my sample above ... keep in mind that I'm never current with the latest version of C4D ...
and referring to a Pocoyo like render at the time ... I used gradients that rendered like the
sample above.

Screenshot 1: Your color knot setting in Fresnel (orange gloves) and my Gradient setting (the cube in above render).
Screenshot 2: Setting Fresnel color knots like a gradient and render .. using your spaceman.
__________________
David

iMac 3.06 ghz Intel Core 2 Duo / 16 GB / OS 10.9.5 / C4D StudioR12 / CS6

R.I.P. 11.02.11 ... my dear friend .

Last edited by vid2k2 : 12 December 2013 at 04:18 PM.
 
  12 December 2013
Ah I see what you mean. Thanks vid2k2.
 
  12 December 2013
Wow, thanks guys!!

This is more than enough to get me started, I really appreciate your advice in finding this solution.

Good going guys!
 
  12 December 2013
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