Unfold3D Generation 8 unfolds one million triangles mesh

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  06 June 2013
Unfold3D Generation 8 unfolds one million triangles mesh

The Polygonal Design team is happy to announce the generation 8 of our UV unwrapping software Unfold3D.

Following customer requests, we improved the UI display rate and the unfolding core now handling much bigger meshes. That was indeed a big challenge, but result is that we really could get unwrap of a one million triangles meshes into one single island/shell. Of course unwrapping such meshes is not a daily job for everyone, but now working with smaller ones (like about 100 000 quads) is fluent and when you click on "unfold", you simply get the UVs with lowest distortion possible in less than 10 sec.

Consequently, common process :
1 marking seams
2 click unfold
3 adjusting seams (if needed)
4 click unfold again...
... over and over, until getting desired results, has never been so fast and comfortable.

We also did big work for the OSX version (mountain lion), solving some of the porting issues present in old version 7. The OSX version is now great and offers even better performances than the windows version (especially about viewport display rate).

This new release comes out with a new multi-grid UV layout for other tools that use the UDIM UV-offset system, like mari, and new selection and editing features.

Unfold3D Generation 8 is available now for Windows and Mac OS X 10.8. Freelance Edition license costs 299 (about US$ 390) and a single network floating licence costs 699 (about US$ 920) including one year Software Subscription Program. Don't forget to visit our discount coupon page, since freelancers and students can get special pricing (see conditons).

Last edited by Thierry86 : 06 June 2013 at 07:25 AM.
 
  06 June 2013
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