WIP Wave generator

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Old 01 January 2012   #76
This looks very sweet! Its really too bad it got canned.

Cheers!
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Old 02 February 2012   #77
Sad to see this wont get finished.

I tried to install it, but had no luck;

copy/pasted 64bit 2012 dlo into max2012/plugin folder

maps and scripts into respective folders

However it failed at launch.

I understand it's currently incomplete, but any tips on getting it to load?

Thanks
Dave.
 
Old 02 February 2012   #78
Any errors?
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Old 02 February 2012   #79
Just says;

Failed to initialize - Error code 126 The specified module could not be found.

Dave
 
Old 02 February 2012   #80
Curious.

"Generally the error 126 is an application runtime error. It occurs when an application installed on your computer tries to retrieve information from a DLL file but the concerning DLL file no longer exists. In other words, a DLL file required to run an application is missing."

If the DLL is not corrupted, this error is perhaps a error of OS or max program?

Can you make a screenshot error
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Old 02 February 2013   #81
Anyone tried rendering a Wave Generator scene via Backburner on a farm? I ran a test last night and the results look like each node is either getting a different seed or the wave speed is varying between each node. Either way you get erratic flickering as a result. Trying it on one machine now to be sure the issue is related to multiple nodes. Using Max 2012 but I'll test 2013 as well. The frames themselves look fine it's just that the motion between them seems to be unrelated.
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Old 02 February 2013   #82
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