Best technique/software to achieve a 3d-printed "stair-step" look on geometry?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Display Modes
  08 August 2017
Best technique/software to achieve a 3d-printed "stair-step" look on geometry?

I'm working on a character with 3d-printed parts, and I'd like to emphasise the layered texture of it - the same effect that you see here:

http://www.3ders.org/images2014/ado...ng-patent-3.jpg
http://blog.gxsc.com/.a/6a00d8349cb...088a4e0b970d-pi

However, I want to be flexible with regards to the orientation of it, so that it can be changed easily according to direction, etc. Sculpting in the individual layers is out of the question. Ideally, it would be a simple operation I can do to any arbitrary base shape.
I only post because I can't think of a piece of software that does anything like this, without distortion from the shape of the model. You would need to convert the geometry to a voxel grid, and then smooth only in two axes, or something.

Does anyone have any ideas? Would there even be a way to use 3d-printing software to slice up a model, and then export that back out?
Thanks very much.
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:22 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.