Direction for a Rigging Reel

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  06 June 2013
Direction for a Rigging Reel


I am a technical artist and animator. I just graduated with a bachelors degree in Computer Graphics. I aspire to become a rigger/TA at a game studio, animation house, or VFX house. I will start applying to internships and jobs over the summer.

I really need some direction for my rigging/scripting reel that I am working on. The most difficult aspect of the reel is showing 2K+ lines of code in a short amount of time. I feel like what I currently have doesn't do justice to the script I wrote.

Other than that I am worried about pace, presentation, and quality. If I am missing anything or if something is dull, please let me know.

Here is the YouTube link for the reel:

and the shot breakdown:
1. Personal scripting and rigging project. The source code for RigHelper is available on my website and

2. University animation project.

3. Personal facial rigging project. Model used under creative commons license. Texture, nHair, and rig created by me.

Song: Big Jerm - Lights Instrumental
The only thing I didn't make is the female head model.
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