Rigging Tutorial

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Display Modes
  08 August 2003
Rigging Tutorial

Hello,

I thought I'd let everyone know that my first tutorial has been published online by animationartist.com. It's a general overview of rigging, for those who might not be familiar with the subject, or just want to learn something more. It also offers encouragement to students/hobbyists interested in being character TD's.

It's on the main page at Animation Artist
any feedback is welcome!

Thanks,

Joe


ps..here's a screenshot!

__________________
IMDB

Last edited by -dc- : 08 August 2003 at 06:33 AM.
 
  08 August 2003
Great tutorial Joe!

plugged at cg networks
 
  08 August 2003
sweet, added to my favorites/tuts

thx

|jason
 
  08 August 2003
Thanks Joe - nice overview.

This is not a technical forum so this may not be the place to ask/answer, but I have 2 questions

1) The 3 joint setup for the scapula: they are 3 bones grouped under... what?

2) The arm and legs are also not connected to the main torso of the skeleton?

Interesting stuff to try. Thanks again.
__________________
-Mark-
 
  08 August 2003
Quote: Originally posted by markbones
[B]
1) The 3 joint setup for the scapula: they are 3 bones grouped under... what?]


Hi Markbones, to answer your question. The 3 joint for the scapula actually has IK on it, going from the root
to the end joint. This is parented under the same group as the clavicle IK handle, that way they move together.

Quote: 2) The arm and legs are also not connected to the main torso of the skeleton?]


The arms and legs are grouped, but they are still connected to the main torso. Each arm is parented under it's respective shoulder, and the legs are connected at the hips.

Thanks for the compliments guys, I am glad you like the article! I know it might not be as "in-depth" as you would want, but there's more to come, and I will be covering some pretty lengthy topics so stay tuned!

Regards,

Joe
__________________
IMDB
 
  08 August 2003
Just for the record, my methods are based off of ideas that Jason Schleifer pioneered. I put my own twist on them, but they are still his. I do have alot of my own stuff, but I don't want to discredit Jason at all. Of course, at work we have our own methods, but for my personal stuff I stick pretty close to his methods.

Regards,

Joe
__________________
IMDB
 
  08 August 2003
Thanks DC

That was informative - the 5 bone shoulder - vertex weighting (total = 1) and influence for muscle deformation, were all xtremely helpful pieces of info. Thanks again for writing a great tut.

Mike.
 
  08 August 2003
cool

very useful TUT
 
  08 August 2003
Good article, thanks for sharing.
__________________
You ever dream in 3D? It's like the boogeyman is coming straight at ya! -Kramer
 
  08 August 2003
Thanks for all the feedback guys!
I can't believe how well it's doing, so far I have over 40,000 reported hits on the article!

I have more articles coming soon, i'll post links as they get published.

Regards,

Joe


__________________
IMDB
 
  08 August 2003
Great tutorial. That website is amazing, I was just parousing the tutorials section, lots of great stuff.
 
  08 August 2003
Congrats on the published tutorial. A little late on finding this thread, but WORD.

-Filmer
 
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:01 PM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.