CGTalk > Techniques > Modeling
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 01-29-2013, 06:41 AM   #1
New Member
Leonel Perez
miami, US
Join Date: Aug 2011
Posts: 21
Tear ducts.

I know it seems so insignificant, but i'm having a hard time figuring out how to correctly flow into my model the tear ducts so it can be properly textured and pop out naturally. Does anyone have a good tutorial? I have a copy of the "stop staring" book, but im having trouble properly translating it to my particular model.
Old 01-29-2013, 11:28 AM   #2
Meloncov's Avatar
Kevin Baker
Freelance Modeller
Oakland, USA
Join Date: Sep 2007
Posts: 1,368
Generally, they're just part of the same edge loops as the rest of the eye. No need for anything fancy.
Old 02-26-2013, 03:07 PM   #3
CrustedInk's Avatar
Daniel Rath
Freelance 3D Generalist
Berlin, Germany
Join Date: Apr 2007
Posts: 99
Send a message via ICQ to CrustedInk
maybe have a look here for the eye:
now with a blog a free downloads

Old 02-26-2013, 03:07 PM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,479
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:20 PM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.