Combine two materials each with a different UV projection

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  03 March 2018
Combine two materials each with a different UV projection

Hello, I have a bumpy surface. I want to use an aiMixShader and combine two materials. 

Material 1 should be projected from axis Y
Material 2 should be projected from axis Z

Is it possible to combine two materials each with a different UV projection? In other words is it possible to tie a specific UV projection to a specific material?

Any hint highly appreciated.
 
  03 March 2018
if they use diffrent filetexture nodes you can link them to uv sets...  Window > Relationship Editors > UV Linking > UV- Centric
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