CGTalk > Main > Education
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 05-31-2011, 05:16 PM   #1
circuitscream's Avatar
Donnie Maynard Christianson
Circuit Scream
Charlotte, United%2BStates
Join Date: Jul 2010
Posts: 5
Advice needed: I'm a web developer switching careers, but no cg industry experience

For years I've been working in web development (mostly because it's been the only work available) but now with several layoffs in just a few months, I'm at a career crossroads and looking seriously at my art hobby. I'd rather be doing something I truly enjoy even if it means starting over at entry-level.

My biggest challenge is lack of a portfolio or professional experience. I've done some client work over the years, but very little, so even though I've been doing this on my own time since the 90's, I'm still coming into the industry as a total beginner. Another challenge is I haven't worked in industry-standard software other than Photoshop (I do have 16 years experience in that) and I do all of my personal work in Vue, Bryce, and DAZ Studio.

I have traditional drawing skills (pencils, marker, Wacom), and worked as a graphic designer before doing web development. I constantly work on my own personal comics and art but again, not using industry-standard tools, so I probably have a lot of un-learning to do. I'm interested in matte painting and backgrounds, comic art, and I'm also drawn to ZBrush and character creation. I prefer animation, whether it's 2d or 3d, over live-action film.

I guess my big question is what software skills do I need to start working in CG, comics, or games? I have never worked at all in Maya or 3ds Max, etc, but only because of the expense as I refuse to use pirated software; I pick up software very fast and always willing to learn new skills and apps.

I also need a good assessment of my work, to figure out where I truly am and not just people commenting "that looks great!" or the opposite trolling. Real constructive criticism that will help me improve. I have been told by other artists that my image composition is good; I know my lighting needs work. Should I post my work here, send it privately to people to critique, etc?

Where to go from here? Thanks for any responses.
Old 05-31-2011, 05:16 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:54 PM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.