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Old 08-24-2007, 11:17 PM   #16
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Shading (Textured and lit): Last Render Test



some changes on Nose and Textures
 
Old 09-11-2007, 10:24 PM   #17
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Modeling: Lucifer



started with another Bad Guy
 
Old 10-09-2007, 01:55 AM   #18
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Shading (Textured and lit): Environment



The Building is build from five Moduls with UV's in one map, to save UV space

ground Bricks : Shader baked to Texture
Building Stone : Hand painted Texture + Bump
 
Old 10-10-2007, 12:33 AM   #19
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Modeling: Lucifer



Sculpting Phase
 
Old 10-11-2007, 10:22 PM   #20
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Sculpting Phase Two
 
Old 10-19-2007, 05:48 AM   #21
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Rigging
 
Old 10-26-2007, 05:46 AM   #22
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Shading (Textured and lit): TEST



Putting Things together and working Nonlinear on Lucifer
 
Old 11-05-2007, 05:23 AM   #23
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Textur, Shape Key and Expression Test
 
Old 11-15-2007, 09:08 PM   #24
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Final Render: DONE



Strange Behavior of Bad Man
 
Old 11-15-2007, 11:27 PM   #25
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I'm curious -- why did you put a peace sign around the Devil's neck?
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Old 11-15-2007, 11:30 PM   #26
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yeah... looks strange...

Quote:
Originally Posted by vmulligan
I'm curious -- why did you put a peace sign around the Devil's neck?
 
Old 11-16-2007, 02:33 AM   #27
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Final Render: Bad Man make Bad Things



visit www.DB3D.de for QuickTime Version

Play Video >>
 
Old 11-16-2007, 02:33 AM   #28
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