Lighting Challenge #31: The Enchanted Forest

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Old 01 January 2013   #1
Lighting Challenge #31: The Enchanted Forest

First of all... THIS SCENE IS HUGE ! I suggest you to import it and then use proxy objs ! (mrproxy, vray proxy, whatever can be useful). Also this scene deals with vegetation.

I suggest to have a look at these references (not in particular order

The wonderful tutorials of Alvarez
http://www.thegnomonworkshop.com/st...5/#.UOmBaXc1tQg
and also by Peter Guthrie
http://www.peterguthrie.net/blog/tag/vray/

You can download the maya (2011), max (2012) or obj scene files from the following link

ABC
FBX
HIGH RES OBJ
MAX
MB
MED RES OBJ
MUSHROOMS FBX ONLY
OBJ
ROCK ONLY FBX
SPLIT LAYERS FBX
TREES ONLY FBX
CATERPILLAR ONLY
REFERENCE PACK


-THANKS TO TUFFMUTT OTHER FORMATS-

__________________
Donation in other format are very welcome.The obj was tested for import both in Maya and Max and worked ok.
I've tried to suggest some cameras since I modeled inside the scene a small caterpillar (the UV should already be correct). You can also focus on some kind of microworld. Also, even if they come from maya paint fx, the mushrooms seems detailed enough to try a closeup (and have fun with SSS). the terrain is ready for being "displaced" ! Also all the UV for the vegetation and foliage have already been "packed".

Guidelines:
If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
  • Use any 3d software and techniques you would like.
  • Changes to the scene are allowed but not required.
  • Post your work in progress by replying to this thread so you can receive feedback
  • Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
  • Ask questions and give feedback
  • Enjoy yourself!
I will also open a thread for ideas and merge it with a sharing thread.
The deadline is in 45 days !
Good Lighting

jojo


NEW DEADLINE END OF MARCH 2013

Last edited by jojo1975 : 07 July 2016 at 05:24 PM.
 
Old 01 January 2013   #2
7.5 million tris, ouch. Not sure if my machine can handle this, but I'll certainly try. Thanks for this interesting scene, let's get to work.
 
Old 01 January 2013   #3
12 MB for the Maya file and close to 800MB for 3D Max and OBJ O_o
Isn't there a possibility to export in some instances preserving format like Collada,
also dropping the subdiv and only exporting the base mesh, so everybody can subdiv without pain for them self and work in a low poly scene, would help a lot.

I have no experience in Maya at all, but I know that such massive scenes are hard to work with :/

But since that scene looks so interesting I'll give it a try
__________________
more of my work

Last edited by Arthur-Liebnau : 01 January 2013 at 01:47 AM.
 
Old 01 January 2013   #4
File doesn't move. Too heavy. Thanks for the scene

Last edited by kewel7 : 01 January 2013 at 07:34 AM.
 
Old 01 January 2013   #5
Looking forward to doing this one!
__________________
Jane Namenye
http://about.me/janenamenye
 
Old 01 January 2013   #6
Chop it up ;)

Is there a way that you guys can maybe break the scene up into parts? Then each individual can download the smaller scene that appeals most to them?

I tried to customize my scene, but it is too heavy to work with.

My PC is Quad core 2,8ghz with 8 gigs of ram.
__________________
My site: www.bencooper.yolasite.com
 
Old 01 January 2013   #7
Other version of the scene will arrive soon !
(one for close up, one for istances, and one just lighter)
 
Old 01 January 2013   #8
Smile

Excited for this one! The scene is great.

I'm also looking forward to the other files. At the moment in Max it's almost impossible to proxy, as there are large clumps of objects. I can detach them all but then you lose their orientation so you cannot replace them with the proxies.

Eitherway, it's usable at the moment for me so if we get no more files, there's still no excuse!

Thanks for the hard work!
__________________

 
Old 01 January 2013   #9
new version added !!!
 
Old 01 January 2013   #10
My first block

Nice model..and concept.
Here's my crack at it. will do a few more blocks to get a nice composition.
 
Old 01 January 2013   #11
...

Thanks for the new challenge.

Anyway Xsi not even try to import the OBJ. Too much heavy.

(160mb and 270mb FBX are the same file (and link) actually)
 
Old 01 January 2013   #12
Changed the link ! I will try to prepare a XSI scene !
@tuffmutt ! Great start
Waiting to see the start of other partecipant !
Giorgio
 
Old 01 January 2013   #13
http://www.estherlopez3d.com/

She win!
 
Old 01 January 2013   #14
Hope she will take part the challenge !
 
Old 01 January 2013   #15
update. some post work in after effects

photo storage

Last edited by tuffmutt1 : 01 January 2013 at 09:38 AM.
 
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