Beastie Boy

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  06 June 2002
I call him "George"

I modeled this guy a little while ago and just finished texturing him. I might try some displacements later on but this is him for now.
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Dave K.
www.thehobbitguy.com
davek@thehobbitguy.com

Last edited by Dragon : 06 June 2002 at 04:59 AM.
 
  06 June 2002
add a bit hair

Hi!
very nice! I really like it.
when I have saw it I have thought of it in two versions:
"acuatic one" by making the texture more like jelly or the "forest one" adding a bit hair in the hands, arms...
Just great!
Bealobo
 
  06 June 2002
nice!! very nice job! also I liked the suggestions!! All crit I have to give is that your texture looks a little blurry, like it's low resolution. I agree on the hair too, definitely hair.
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just a thought
 
  06 June 2002
it looks good...except on the arms it looks as if you have an 8 going rather than a B.

(your bicep and tricep sides of the arms [and forearms] seem to have the same curvature in their angles, thus making an 8. if you go back to 2 dimensional rules arms are better drawn one with a straight side and one with a curved side thus creating a B. of course you would adapt this rule to fit your character. things to look more appealling that way. so i would straighten out the tricep/elbow side of the arm to get that look and feel.)

anyway...just suggestions.
 
  06 June 2002
ancestor of the Iron Maiden guy/demon/whatever

cool. Kinda friendlier tho.


5 bouncing smilies - just cos I can.
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Jacko Chan Kicks Ass!
 
  06 June 2002
Thanx everybody,
diazgl... actually the textures are 2k but I rendered him too small for the comp and scaled him up that's why he's blurry (you caught me ) I'm gonna' rerender him at an apropriate size that should fix it. Thanx.
tobalno3,
good call, I think it's in the bind. I just threw in a temp skeleton to pose him and the forearm doesn't twist quite right causing the 8 you mentioned. I'll fix that and repost. Thanx.
Jacko Cohen,
Yup, I'm busted . I was listening to "piece of mind" when modeling him.
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Dave K.
www.thehobbitguy.com
davek@thehobbitguy.com
 
  06 June 2002
Love your work and your tutorial on the head, it was excelent.
 
  06 June 2002
Hey I love all your work and was especailly amazed by the modelling of this char when I read the tutorial on cgchannel. The texture looks great but I guess I'm a sucker for solid models. It is easier to tell all of the wonderful details you modelled in. Anyway the texture looks great and really fits the design of the char.

Your work is an inspiration to a litttle peon like myself

Keep up the great quality
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Adam-
 
  06 June 2002
WOW! It's Hobbit Guy! I've been checking your stuff out online for quite a while now. Forget where I originally got the link... Maybe it was Maxer (Willi Hammes)... Nice stuff man.
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+Matt
 
  06 June 2002
heheh, i thought there was something weird going on!!
Iron Maiden though?
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just a thought
 
  06 June 2002
It's very Lord of the Rings.
Looks like the friendly, misunderstood, thought evil off, rather primitive yet very kind creature. Just my impression though
Character with a big "C"
I think he needs a name!

Keep it up!
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Vanitas vanitatum et omnia vanitas
~
 
  06 June 2002
Thanx everybody,
I think I'll call him "George"
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Dave K.
www.thehobbitguy.com
davek@thehobbitguy.com
 
  06 June 2002
george, george, george of the jungle, strong as he can be! comin' up with those renders and updates?
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just a thought
 
  06 June 2002
"And I will name him george, and I will love him and pet him and squeeze him and crush him.."

Missed commenting here too, dig this guy. I love the size of the hands. Cool tut on doing his head as well, nice to see him all done up now. Lots of character. Dunno where eddie got his mean streak from with a dad that nice.

And yeah, throw down with the big renders yo.
 
  06 June 2002
OK guys,
I spent some time this weekend fixing up my comp of George. Let me know what you think.
P.S. hypercube...Dad was cool but you wouldn't believe the temper on mum .
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Dave K.
www.thehobbitguy.com
davek@thehobbitguy.com
 
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