|09 September 2016||#1|
Join Date: Apr 2014
*EXPIRED* Game Engine Developer
This listing has expired.
Axis Animation is looking to hire an experienced and versatile GAME ENGINE DEVELOPER to help drive the next generation of interactive and cinematics tools in animation, VFX, VR and theme-park design. This is a full-time role based in the Research and Development team on-site at our studio in Glasgow.
As GAME ENGINE DEVELOPER you will be responsible for developing and implementing new features and workflows to support projects with a real-time or interactive component, leveraging games engine technology in departments such as Assets, Lighting and FX.
Research and Development collaborate with all departments to design, develop and maintain artist tools alongside core applications and services used by Axis Animation.
Candidates are required and must be eligible at time of application to work on-site in Glasgow.
Implement, support and extend a real-time game engine for use on real-time projects
Work with an agile and multi-disciplinary team of artists, designers, and programmers
Work with the Head of R&D in the development of project goals and milestones
Ensure tools and processes integrate into the overall studio pipeline
Test and debug tools and processes to ensure stability and usability
Act as a liaison for communicating technical issues to Production, R&D and IT
Educate artists on how to work with the cinematics pipeline
Create and update documentation explaining our processes and tools
3+ years of game development experience as an engine / graphics programmer
Experience with game engine scripting, building levels / mods
Experience developing plugins, shading models or tools for a game engine
Experience with Unreal, Unity or Cryengine
Experience with C++
Solid understanding of algorithms, physics and mathematics
Excellent communication, troubleshooting and debugging skills
Ability to work independently and as part of a team
Experience developing with graphics APIs: DirectX, OpenGL, etc.
Experience using and programming real-time shaders: Cg, HLSL, GLSL
Demonstrated understanding of traditional animation or VFX pipelines and workflows
An interest in VR / AR
To apply please send your CV and demoreel link to email@example.com and include the position you are applying for in the subject line, or apply on the website .
Last edited by AxisAnimationGlasgow : 11 November 2016 at 10:26 AM.
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