refrigerator in a desert (photoreal rendering)

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  11 November 2005
refrigerator in a desert (photoreal rendering)

Hi guys. i just want to test some cool mentalray shaders on it(car paint shader, glossy relection). this refrigrator is in a middle of a desert. i want a final render looks like as a photo.i use maya 7. so i need your helps to comment it, so till shader setup.







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Last edited by ali-rahimi-shahmirzadi : 05 May 2006 at 09:52 AM.
 
  11 November 2005
You didn't happen to get this idea from Futurama did you? I really like the refridgerator model. Show us some renders!
 
  11 November 2005
I like the detail on the upper parts of the model, the lighting doesnt do it justice though...something to keep in mind

i thought you cheaped out on the detail on the pipes too

looks good, keep it up
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  11 November 2005
Cool fridge!

The color rendering needs work. The shading is way off on the pipes, and the front door. You can see the pinched points of the vertexes and shading.
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  11 November 2005
C'mon send us some renders
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  11 November 2005
Thanks a lot guys. iam not finish a modeling yet. its some test of a env. i want to make it hot and there will be a mirage in a back and some smear effect.

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Last edited by ali-rahimi-shahmirzadi : 05 May 2006 at 09:25 AM.
 
  11 November 2005
nice, model is cool and the rendering is coming along, keep it going

edit: im checkin your other work and i must say that i really like it, specially that industrial thing, i'd like to see that one finished

Last edited by wybl : 11 November 2005 at 06:25 PM.
 
  11 November 2005
Very cool! I like the setup.

Can't wait to see more!
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  11 November 2005
^^ Im really liking it so far. Love the models, and the textures so far look really good. I think though, you have ur image too light, maybe lower the intensity a bit on the key light to define the object a bit more. Keep it up dood
 
  11 November 2005
looking good so far

i'd have to agree that it seems a bit too bright...which looks to be making the fridge look kind if washed-out...
 
  11 November 2005
Thanks a lot for your comment. iam agree with that.ref is getting to much bright, because it dont have any shader yet. what a bout a desert? its a hot desert with a sal and mirage will be add.
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  11 November 2005
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Last edited by ali-rahimi-shahmirzadi : 05 May 2006 at 09:56 AM.
 
  11 November 2005
Looking really nice, i want to see this finished.
 
  11 November 2005
It may not support geometry with edges that are used by only one face.

It may require water tight geometry where it doesn't have any wholes in it.

I mean, in todays computer graphics world I can't think of anyone who would write a program that worked that way with stencil shadows, but looks too me that's what is happening.

Try capping all your wholes.
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  11 November 2005
Thanks.(mustan9) yes the thinks that you sed are right, i hope after all of this cleanup things its going to be ok.
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