My First 3D attempt WIP

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  01 January 2014
My First 3D attempt WIP

Hey guys I am a 52 yr old fart and gonna prove you can teach an old dog new tricks. For xmas I got 3d max and zbrush so am going to try and do what I have always wanted to do and that is a 3D model and work into animating etc after I learn sculpting.

I have in my head what I am wanting, But pls let me explain my concept so that if you guys post feedback you don't give feedback on what you think I am trying to do compared to what I am wanting to do if that makes sense.

Ok I am a huge fan of the Resident Evil series and Milla Jovovich BUT I am not doing her just using for inspiration. I want to do a unique Females Character Based off the Resident Evil Extenction Alice. For the most part I love the outfit she has there the t-shirt with the old fashioned mens long johns type layer then the pair of shorts then the Duster. something about that outfit just looks cool and has some attitude.

For the female character itself I have always loved the look of the strong jawed wide chinned irish redhead as seen in pic

1. The problem is finding good reference photos. I came across pic 2 from Deviant art with free use on it so I cropped and edited the pictures for reference. the front view was cocked so I rotated it and it was slightly angled so I cut one side and mirrored it over and think I got a pretty good view out of it. Now a couple things don't line up on the 2 views but it is only reference so I can get by. its mainly the eyes the front view and side view don't line up but most everything below them do.

2: I am not going for an exact face sculpt as I am too new to this and prob couldn't even get close. Instead I am just trying to learn the software and tools at this point. I want to use the images to give me the overall shape of the face as it appears to be close to what I am wanting from picture 1 with the need to bring the cheekbones out a little more than my ref pic.

So in a nutshell I will be doing a unique female with the strong jawed high cheekbone look and dressing her out in an outfit similar to Picture 3.

After I get going if I seem to be getting comfortable with what I am doing I may add to it. so please on your comments don't think it is supposed to look like any of the pictures just look at the pictures for facial structure and when I get that far the way the clothing looks.

I am very thick skinned so don't worry about hurting my feelings tell me like it is because the only way I will improve is by getting truly honest comments.

thanks and ps for now I just found a generic model in T-Pose off the web to start with and will go from there. I tried using Zbrush remesher tool but it really totally fubars the face so for now not going to mess with that lol

Last edited by RedPleco : 01 January 2014 at 10:30 PM.
  01 January 2014
I think the proportions look very good - maybe the knees are a little low but i'm not sure. The mesh seems denser than it needs to be.
  01 January 2014
Thanks this is just a base mesh I found on the web since I am so new to this stuff I thought I would start with a basic mesh already made. I tried to use the Z-Remesher in zbrush but it really messes up the face so I will just have to do a lot of fudging around. or find a lower poly base mesh to start with
  01 January 2014
ok well I followed an online tutorial and got my reference images in place. It looks like it is going to be fun getting used to looking at things that are transparent but I will play around and get it

  01 January 2014
And now before I get started I best post the initial head I am working with

  01 January 2014
Ok Got the face to match the outlines now will have to turn down the images and adjust the rest of the face to smooth out what didn't move with the rest.

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