CGTALK MAXSCRIPT CHALLENGE - Topics and Suggestions

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
Old 08 August 2005   #31
I'll try to put a new one up tonight. Something simpler.
__________________
"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems
 
Old 08 August 2005   #32
Originally Posted by erilaz: I'll try to put a new one up tonight. Something simpler.


Okay! Going to start this up again next week. Had a crap load on my plate te last few weeks. I'll make something a little easier to fill the gap between now and the new cg challenge. Stay tuned for Monday...
__________________
"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems
 
Old 09 September 2005   #33
How about a script that mimics Maya's append face?

It creates a face by clicking two edges instead of 3/4 verts. Small but useful timesaver.
__________________
Juan Martinez | Blog | Animator
 
Old 09 September 2005   #34
Originally Posted by martinez: How about a script that mimics Maya's append face?

It creates a face by clicking two edges instead of 3/4 verts. Small but useful timesaver.


I actually could have used that today and thought about writing a script to do it. But then I got lazy and just did it the old fashioned way. Another thing I could have used is an explode function for splines. There's one there, but it breaks each segment into a seperate object, not each spline, unless I'm missing something.
__________________
Website
Blog
 
Old 09 September 2005   #35
Juan,

You use Bridge Edges of Orionflame to do that which works in max 5, 6 & 7.




Light
 
Old 09 September 2005   #36
Originally Posted by Light.: Juan,
You use Bridge Edges of Orionflame to do that which works in max 5, 6 & 7.


I've already restarted Max 20 times. :(

I was trying to test it out to get the leads at Ensemble to buy it for everyone (40+ seats of Max). But I shouldn't have tried it in the middle of crunch. I barely got to play with it before the demo was over.
__________________
Juan Martinez | Blog | Animator
 
Old 10 October 2005   #37
here are just my suggestion or I should say, my wishlist:

1)climbling vine or blood vain:
Just like the blood vain in the movie "War of the Worlds". Creat a climbling vain grow from ground and climb any object nearby. They are not just still model but also animatable.

2)Full body IK controller:
A script can turn a standard CS characeter into a fully body IK, just like Alias motionbuilder does.

3)Relax biped, natural form.
This can affect the CS biped pose and turn the pose to more relax form. For example, after create a CS biped by click and drag, you apply this script, then the script generate a more relax, natural form for the biped pose. Or you rigged your biped sitting, apply this scripte, your biped looks more relax and natural.

4)interactive birds, by click and drag.
Like the game "Deus Ex". There one level have interactive pigeons in the park. A script that create a controller that controll a helper object so (a) the helper tend to stay longer time on a ground object then in the sky (b)when the helper stay ground, the helper move in x-y dimenstion. (c)when the helper in the sky, swith their animation to flying (d) in the sky a group of birds may have a leader. (e) when any object walk toward the helper, the helper fly away.
 
Old 11 November 2005   #38
Insert radius on poly surface

Would this be possible?

On a poly model to insert a radius. Like in any graphic program including max you can select the “circle tool” click down were you want the circle and drag out to the desired radius and let go bam you have a circle. Why can't you do that right on the poly model surface?

thanks
 
Old 12 December 2005   #39
Lightbulb

refresh auto grid for drawing splines.

if you try to draw a spline that would stick onto an objects surface (like a sphere) by using autogrid, max always takes the very first point for the autogrid - so the spline is always twodimensional instead of following the surface of the sphere.


Dunno if there already is a way to solve this or a script which could help.


-----------------------------------------------------------------------------


another idea:

the modeling recorder:

-click record

-select one (or more) polygons and start modeling (shift-scaling, chamfering, extruding, beveling, insetting, connecting etc.)

-click stop recording

-select another poly

-click play

-> voila! he saves the steps and applies them to the newly selected surface

-> as a plus you can really record these steps and animate them... with this you can animate how you are modelling

-> you can also save your steps... after using it for a while you have a lot of variations and can turn any surface into various amounts of detailed interesting decorations


damn that'd be great... don't know how hard it is since I have no clue about maxscript whatsoever! I'd kill for this script :P

Last edited by lehmi : 12 December 2005 at 01:23 PM.
 
Old 02 February 2006   #40
Wishlist: UBER BATCH RENDER PROGRAM

A batch rendered which is atleast as powerful as the one in adobe photoshop.

Quote: Minimum Options
1. Select Script to Run
2. Choose Source Directory
(Open / Import / Already Open in scene)
  • Checkboxes: Override Current Open? / Include Subfolders: / Ignore Errors, Quiet open / Reset Scene
3. Choose Desination Directory
(Same folders / New Folder /Save and Close / Render + dont save / Render + Save / Dont Save)
  • Checkboxes: Override Save Command / Render(has sub menu to it)
4. Output to naming convention (similar to photoshop)
Document Name / serial numbers / type(max/blp/3ds/) ect. . .

Checkbox: Save name to log file


The more options the better.

The more modular the better. You should be able to insert scripts the same way you would use an action in photoshop.
Just a thought, I think the community as a whole could benefit greatly from this. I downloaded a base sort of program from scriptspot which is cool but nowhere near as extensive as the one currenrly in photoshop

--J

Last edited by Jonbojangles : 02 February 2006 at 12:50 AM.
 
Old 03 March 2006   #41
good

very good place here,Jerry
 
Old 03 March 2006   #42
my suggestion . maybe crazy.;)

a totally car ,can move and stop when its green light or red light . can turn automaticly when at a cross , and can change velocity randomly . not run out of the road .

shortly i want write a car and put it into scene , and it will show like a real car , many cars .....

or maybe a totally monkey or any otherelse ? more difficult than a car .
__________________
-- to be better every day --
google talk : haibo.lan@gmail.com
msn: ehblan@hotmail.com
-- add me to ur IM buddy list as u wish.
 
Old 03 March 2006   #43
What would be challenging is to create a script that allow you to do karaoke freely in 3dsmax

a script that import a file call SSA\ASS to 3dsmax and allow the user to perform effect on it.
Someone has done this for After Effect wonder if is possible to do it for 3dsmax?
 
Old 03 March 2006   #44
help

i know this is the wrong pplace but where can i get specifications on hardwares for 3ds max.
i am having a problem on which one to buy, right here there is only a nvidia geforce here which is 256 but no nividia quadrofx

i need advice
 
Old 03 March 2006   #45
Question help...

Hey.... umm I have a question and I wonder if anyone could help me out...

I was wondering if you need any drawing skills to become an animator (my drawing skills are very poor) and I was wondering if I use Maya 6.5 and learn the program if that would help me eventually with any other program that I might have to use (once I go to school for it).

Well thanks for your time!

(>")>
(>"<)
<( " )>
<("<)
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:38 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.