Adjust biped track tangent types?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  04 April 2014
Adjust biped track tangent types?

So, say I want my script to change the tangent types on the first frame of all biped objects in a scene to "custom" (equivalent to going into the track view, selecting the first frame for each part of the biped, and clicking "Set Tangents to Spline").

With any other type of scene node, I have the option of using the format of "obj.controller(...)keys[1].outTangentType = #custom", but the only way to get at the tracks in biped objects is using "biped.getKey bipObj.controller.turning 1" which does not seem to provide access to that sort of thing (or much of anything at all really).

How do I need to approach this to get the results that I want?
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:58 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.