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Old 04-15-2014, 09:13 PM   #1
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Kevin Mackey
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Adjust biped track tangent types?

So, say I want my script to change the tangent types on the first frame of all biped objects in a scene to "custom" (equivalent to going into the track view, selecting the first frame for each part of the biped, and clicking "Set Tangents to Spline").

With any other type of scene node, I have the option of using the format of "obj.controller(...)keys[1].outTangentType = #custom", but the only way to get at the tracks in biped objects is using "biped.getKey bipObj.controller.turning 1" which does not seem to provide access to that sort of thing (or much of anything at all really).

How do I need to approach this to get the results that I want?
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