Plugin Form, Viewport issues.

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  11 November 2013
Plugin Form, Viewport issues.

Hello communities,

I had developed a plugin with C# max SDK and Visual Studio (for Max 2013), everything work fine, except the fact that when my Form (floating form) is open there are some issues with view port display...
I mean : I cant see my selection square (when you click and drag to select), also when I select and move a node (manually) the viewport don't update immediately ... but when i close the Form the problem disappears and everithing back to normal...

(My plugin is passive it does not interact with Max, unless I ask him. Roughly it just: load selected node in a Datagrid when i clik on a add button and save selected when i click i click on another one. obviously the plugin did many others thing but it's the same kind of actions. No record or node creation etc... passive )

Like it mentioned in the Max SDK help I use a Form derived from a MaxForm. It seem to be ok because when I start my plugin I can see that the Form's icon is a 3dsmax icone not a DotNet icone...

Iam stuck, and .NET SDK help is so short.

May be some one have a lead to solve this issues?

Thank you very much!
  11 November 2013

.ShowModeless(); instead of .show() ....
  11 November 2013
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