a discussion about a delicate matter...

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  06 June 2013
a discussion about a delicate matter...

it's not about sex, religion, or an account id or a password ...
I want to open a discussion about an appropriate UI style in max tools development. I want say "sorry" in advance because i will show in this thread some UI solutions that I absolutely don't agree with. Does this subject sound interesting?
 
  06 June 2013
Sounds interesting to me.
If I remember correctly you don't like the sub-rollouts, or someone else didn't like it?
 
  06 June 2013
Originally Posted by denisT: it's not about sex, religion, or an account id or a password ...
I want to open a discussion about an appropriate UI style in max tools development. I want say "sorry" in advance because i will show in this thread some UI solutions that I absolutely don't agree with. Does this subject sound interesting?

I'm also interested. Whether dotnet involved or pure mxs.
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  06 June 2013
Useful post, indeed.
 
  06 June 2013
It's always useful to hear other scripters thought!
At least you see how they see things, at best you change for the better
 
  06 June 2013
From a technical POV, or a user interaction POV? Obviously the latter requires technical solutions, but it's a different discussion altogether imo.
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  06 June 2013
Absolutely! Always interested in hearing the sledge-hammer of DenisT's criticism Always good to learn
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  06 June 2013
perfect!
Always interested in learn to do better scripts.
 
  06 June 2013
I'll chime in on this -
I wrote this in another thread, which is my stance after many years of looking at these things.
http://forums.cgsociety.org/showpos...25&postcount=10
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Pete

Read my technical blog - lonerobot.net
 
  06 June 2013
good! i see an interest of the community in this subject.

I will talk about and hopefully discuss all types, styles, and manners of making UI for max users. It will not be a couple of long post... I want to see as I said some sort of deliberation about which UI helps a tool and which one works against.

Let's begin...

There are three and a half types of MAX tool UIs:
# Standard (MXS controls, max SDK(scripted plugins, utilities...))
# Windows Style .NET
# Custom .NET
and everything else (wee can see most of them in max build-in solutions: ribbons, caddies, and so on)

do you agree with this classification?
 
  06 June 2013
Originally Posted by denisT:
Let's begin...

There are three and a half types of MAX tool UIs:
# Standard (MXS controls, max SDK(scripted plugins, utilities...))
# Windows Style .NET
# Custom .NET
and everything else (wee can see most of them in max build-in solutions: ribbons, caddies, and so on)

do you agree with this classification?

Yep. WPF goes to everything else?
 
  06 June 2013
Let's begin with Standard UI
The main idea of the using this style is to make UI fast, use an advantage of built-in controls integration in the system, and make a tools that look like a part of the max.
But using of standard controls can not guaranty nice UI look. There are three things those make UI looks bad, and as a consequence make a tool uncalled or ignored by user.
They are carelessness, untidiness, and tastelessness...

Last edited by denisT : 06 June 2013 at 02:14 PM.
 
  06 June 2013
Originally Posted by miauu: Yep. WPF goes to everything else?

Ribbon is created using WPF and caddies are maded using python if I'm right?
That's is 3rd (custom .net) section in Denis classification. This is very good start
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  06 June 2013
Originally Posted by miauu: Yep. WPF goes to everything else?

true. mostly because not many developers really can do WPF UIs, and max doesn't provide good pipeline of doing it. there is a Ribbon now. but it's a special subject to discuss. We will talk about it later
 
  06 June 2013
Originally Posted by gazybara: Ribbon is created using WPF and caddies are maded using python if I'm right?
That's is 3rd (custom .net) section in Denis classification. This is very good start

no. WPF is in 3.5 part (others). techically it might be in the third part. But as i said it's used still very rarely currently.
 
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