gw.Marker, Disable Draw On Top?

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  03 March 2013
I would have to make a new object type I guess?

Also how would the speed be compared to the gw.hMarker?

Using this as a preview of one objects selected vertices on another object with a local space distance threshold, whose topology most likely wont match.

Or am I completely going about it the wrong way?

Last edited by CG3DOpifex : 03 March 2013 at 01:54 AM.
 
  03 March 2013
Originally Posted by CG3DOpifex: I would have to make a new object type I guess?

Also how would the speed be compared to the gw.hMarker?

Using this as a preview of one objects selected vertices on another object with a local space distance threshold, whose topology most likely wont match.

Or am I completely going about it the wrong way?

gw drawing is always on top of view...

you don't have to make new type(class). it calls the scripted manipulator...

i think that the easiest way for me to understand what you want to make is to see the picture. could you post an image of what you want to draw?
 
  03 March 2013
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