CGTalk > Software > Autodesk 3ds max > 3dsMax SDK and MaxScript
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 02-07-2013, 01:40 AM   #1
Klunk
Lord of the posts
 
Klunk's Avatar
portfolio
Klunk
United Kingdom
 
Join Date: Sep 2005
Posts: 701
the wacky Semantics and autodesk cross talk in mxs

just love stuff like this....
Code:
c = Color_RGB(); c.supportsKeys; c.keyable; addnewkey c 10; addnewkey c 20; c.keys;




p.s. I do know where the keys go
 
Old 02-07-2013, 01:50 AM   #2
denisT
MAX Doctor
 
denisT's Avatar
portfolio
Denis Trofimov
CA, USA
 
Join Date: Jul 2009
Posts: 9,511
Send a message via ICQ to denisT
Quote:
Originally Posted by Klunk
just love stuff like this....
Code:
c = Color_RGB(); c.supportsKeys; c.keyable; addnewkey c 10; addnewkey c 20; c.keys;




p.s. I do know where the keys go

i don't have max around... do you want to say that keys were not created?
 
Old 02-07-2013, 10:21 AM   #3
DaveWortley
<database error>
 
DaveWortley's Avatar
portfolio
David Wortley
Technical Director
London, United Kingdom
 
Join Date: Dec 2004
Posts: 1,869
Send a message via MSN to DaveWortley
Is it because you didn't put 10f to specify a frame and instead the keyframe got up at a tick time of 10 instead?
__________________
Maxscript Made Easy...
http://davewortley.wordpress.com/
 
Old 02-07-2013, 10:33 AM   #4
Klunk
Lord of the posts
 
Klunk's Avatar
portfolio
Klunk
United Kingdom
 
Join Date: Sep 2005
Posts: 701
maybe the output would help....

Code:
Controller:Color_RGB false false OK OK #keys(10f, 20f)


p.s. I'm not looking for a solution to any problem just making a comment on something, which on the face of it looks absurd.
 
Old 02-07-2013, 01:08 PM   #5
martinez
Expert
 
martinez's Avatar
portfolio
Juan Martinez
Animator
Verse, Inc
Dallas, USA
 
Join Date: Feb 2002
Posts: 207
Send a message via ICQ to martinez Send a message via AIM to martinez
HA!

Did you try c.r.controller.keyable?
__________________
Juan Martinez | Blog | Animator

Last edited by martinez : 02-07-2013 at 03:51 PM.
 
Old 02-07-2013, 01:08 PM   #6
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:25 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.