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View Poll Results: Would all you guys be willing to donate a couple shaders to the max community?
NO, I'm stingy as hell and all my shaders are mine... ALL MINE!!! 116 10.73%
Yes, I've got a couple sweet ones that you can have... MAX RULES!!! 965 89.27%
Voters: 1081. You may not vote on this poll

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Old 08 August 2002   #16
Yes, but if it requires anything besides just max, then if you don't mind... just write a small txt file saying the required plugs/scripts and put that in the zip.

I'm also thinking it could be cool to separate these into categories like>

Brazil shaders
Vray shaders
Max shaders

and then maybe under those have sub-categories for things like metal, wood, etc...

what do you guys think?
Gene Crucean
Arnold Renderer
Old 08 August 2002   #17
It would also be nice that everyone could post some thumbnails here of their materials they send in (just a suggestion)

Old 08 August 2002   #18
Yes, but I'm not going to include every shader that people send in.

That's a good idea though. Maybe I will make a small gallery of each category on my site before you DL them.
Gene Crucean
Arnold Renderer

Last edited by visualboo : 08 August 2002 at 03:52 PM.
Old 08 August 2002   #19
I have a bunch of materials I've made, just as experiments. You're free to download the .mat file and do what you will with it.

The link is at the bottom of the page.
"It's not the eyes, but the glance - not the lips, but the smile..."

. . . ~ Visit my world ~ . . .
Old 08 August 2002   #20
Be sure to know, that if i ever produce a half way decent shader, I will send it in. I think that if people are kind enough to upload their shaders, then people who use them could contribute what they can.
Good idea Visualboo.
If only my creations were real!?! o_O
Old 08 August 2002   #21
Thanks for starting this thread. I'll try to come up with atleast one good one.

Old 08 August 2002   #22
Old 08 August 2002   #23
bump !
Old 08 August 2002   #24

great idea!
i will make couple mat's for it..
Old 08 August 2002   #25
check out my website for some MAT's for 3ds and a ton of source textures - nothing cropped or done, just source stuff that I snap all the time w/ my camera.
Old 08 August 2002   #26
Here's one I did

Looks a bit like those spirits in Final fantasy: the spirit within.
Old 08 August 2002   #27
hells yeah! i think learning by example -- getting in and tweaking an existing shader, seeing what all the settings are, is a good way to learn how to make a decent shader rather than trial and error, plus it shows some little tricks that might not be thought of otherwise
Old 08 August 2002   #28
Count me in!

I'll start digging some up now...

One thought - what format are these going to be in? I mean, if someone does a material for Max 5, I'm assuming the mat file will go arse up in Max 4?

Old 08 August 2002   #29
You can send everything, just add a txt and the needed files (eg : tells if you need extra plugins, if it's a brazil shader, etc.)
Old 08 August 2002   #30
Sorry AJ, and thanks Joe... ummm... yeah, what he said

Just title the zip something like this> (standard being the default scanline)

What do you guy's think I should do, put all these zip's into one big zip with all the original txt files... or compile them all into there respective matlibs so you can just open it in max?

Quote: One thought - what format are these going to be in? I mean, if someone does a material for Max 5, I'm assuming the mat file will go arse up in Max 4?

Good point, I think materials in max are pretty backward compatible though. I'll have to test some.
Gene Crucean
Arnold Renderer
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