free material library for all

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View Poll Results: Would all you guys be willing to donate a couple shaders to the max community?
NO, I'm stingy as hell and all my shaders are mine... ALL MINE!!! 116 10.74%
Yes, I've got a couple sweet ones that you can have... MAX RULES!!! 964 89.26%
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Old 08 August 2002   #1
free material library for all

In an effort to organize this ancient thread feel free to PM Taoizm with any working links to online .mat files. Please add a quick description as to what's in the material file as well as any 3rd party plugins that are needed.
-Tony

Material libraries

http://www.pbstudios.co.uk/mat.rar
http://highend3d.com/3dsmax/downloads/shaders/


Mental Ray
http://forums.cgsociety.org/showthread.php?t=104578





I've been thinking about collecting materials from people that would be willing to share, and compiling them all into nice neato librarys that everybody could download. It's all about the resources.

Is anyone up for this? All you would have to do is "donate" 1 - 1 million shaders to the community. I know a lot of mapping is very custon based on the models, but wouldn't it be nice to have librarys full of stuff that can be reused like complete brick shaders, bathroom tiles, skins, metals, blah, blah, etc...?

I know this is gonna come up so.... I really want this to be full of AWSOME shaders. I want to try and keep this as highend as possible (damn I swore I would never say that word ). I guess what it comes down to is if this works and everybody thinks it's a cool idea, then me and a couple other cg guys will dig through and pick out the best of the best and add those to the librarys. Oh well, I'm not to that part yet

So what do you guys think? Awsome librarys of downloadable shaders for everybody?
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Gene Crucean
Arnold Renderer

Last edited by Taoizm : 01 January 2006 at 02:19 PM.
 
Old 08 August 2002   #2
I would certainly contribute, or at least supply some decent textures.

Good, free, royalty free textues are hard to come by these days!
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"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems
 
Old 08 August 2002   #3
Im in, Ive created a few that Im happy to share with the world.
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Old 08 August 2002   #4
awsome, I think this is gonna rock

I'll post some more details once more people read this.
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Gene Crucean
Arnold Renderer
 
Old 08 August 2002   #5
Heres one I have already uploaded...just to get the ball running.

A few people asked me how I created this image here,

And I threw up a basic tut on how to here...
Procedual plasticene Tutorial

And heres the Material...
Procedual plasticene Material

Hope this helps a bit.
Most of what I do is hand drawn and Ill keep them to myself as its also often commercial work. BUt Im happy to share alot of my procedual stuffs.
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Old 08 August 2002   #6
which reminds me C, I still haven't gotten to see your show on TV, I always get home half an hour late - I must remember to get my g/f to tape it for me! I saw the squirrel advert though...

That plasticine texture rules!!
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animationsbychris.com
 
Old 08 August 2002   #7
Cheers Chris,

LOL the squirrel one is evil
Disturbed Hawick forever I think.

4:55 remember. Getting heaps of postive feedback too. Thinking of doing an Animation Forum to spin off from the series for us lowely old NZers and aspiring animators within.
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Old 08 August 2002   #8
I don't want to side-track from the thread, but what show is this Chico? Sounds intriguing!
__________________
"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems
 
Old 08 August 2002   #9
Side tacking...the show is Animation Station. Its a Five minute compalation of student and hobbist animation aimed at the children audience. The host, Dando (Clay-mation), is running a prirate TV show and broadcasting two or three animations per episode to the world...etc.

Our role was simply doing the title sequence and we had to use lotsa different media as they wanted to encourage lots of different animation submissions, 2d, 3d claymation, flash, cel ...everything. Hence having to develop a clay texture to add in some extra clay elements into the sequence.

Anyway its turned out quite sucessful and young animaters are getting right into it and there looks as if there is need for a NZ (and Aussie of course) community. Well see how things go.

well thats enough of that, we better keep this thread on track as its going to be a good one. Any other info you want just email me or PM me.

Cam
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Old 08 August 2002   #10
Count me in too.

Keep me posted. Do we post it up here or some place else?

Glad to be of service.
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Bah!
 
Old 08 August 2002   #11
Chico, thanks man. First one in the books Anymore?

Ok, I figured that people could just email the shaders to me at booie@visualboo.com

Once I get enough to assemble a decent library I'll post the details so everyone can download away. I'll have a section dedicated to these librarys on my site when there complete.

Don't forget there's a ton of possiblilities here that aren't too custom. Water, Mud, Gravel, Dirt, Skin, Metal... ahh you get the idea.
__________________
Gene Crucean
Arnold Renderer
 
Old 08 August 2002   #12
SO excited! This is a great Idea.. I wish I could contribute more...

visualboo let me know if there is anything I cna do to help you. cleaning them up, or setting up the web page, anything

-Chris
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--== Curving the Bezier ==--
"Alan could will the cursur to the right, and the left. He used his brain as a type of mouse."
 
Old 08 August 2002   #13
Soo, the only thing I have to do is mail my Material library to u (+ the needed bitmaps)?

When your collection is ready, how are u gonna let us know?

Great idea by the way!
 
Old 08 August 2002   #14
Chritter, yup. If your going to send a couple things just zip it to keep things in order.

Basically, whatever makes the material work... send it.

When your collection is ready, how are u gonna let us know?

I will post here, but.... if you want to bookmark my site, I'll have a section dedicated to this.

I guess I should also mention that you should ONLY SUBMIT SHADERS THAT ARE ROYALTY FREE, AND THAT YOU DON'T MIND SEEING IN THE NEXT GREAT FILM, GAME, COMMERCIAL. Basically you're giving up all rights on these... for the good of the community.
__________________
Gene Crucean
Arnold Renderer

Last edited by visualboo : 08 August 2002 at 05:16 PM.
 
Old 08 August 2002   #15
Do you accept shaders done with special plugins (BLUR) ?
 
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