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  02 February 2005
Good conception
  02 February 2005
these are great, thanx guys!!!
  03 March 2005
Bob's plugins


You can download all my plugins on my new homepage under plugins.

  03 March 2005
New forum for Pathdeformer and Nota

Hi all,

There is a new forum on my page about pathdeformer and nota.

I hope also in a wip section where you can post your work in progress and other stuff.

Renato T.
  04 April 2005
interPoser Ltd 1.4.0 released!

Support for this plugin has been so overwhelming that I have added the first step in supporting DAZ|Studio import by way of the "OBJ for Bryce 5" export option. More support to come thanks to the great people over at Daz3d!

In addition to this, the code base has been unified for Windows and MacOS to facilitate easier updating/maintenance and the parse algorithms have been updated to increase parsing speed.

Finally, development of interPoser Pro is in progress. Although it may be some months before a beta release is announced, it is with great pleasure that I make this announcement. Every effort will be made to create a stable, full-featured, and mind-blowing plugin.

Thank you very much,
Greebler | InterPoser

C4D-R16, VS2012, Xcode 4.6
  05 May 2005
Very neat one,

The long awaited shader tree view( programmed by Affa)
  05 May 2005
Originally Posted by TranquilBoy: Very neat one,

The long awaited shader tree view( programmed by Affa)

Now, if it would work on a Mac, that would be great.
Acme Pixel
"Eternity is an awfully long time. Especially near the end."
Woody Allen
  06 June 2005
Not bad, but without tighter integration with the material editor and more control over nodes, its purpose is a little more limited.

My three biggest peeves were...
1) Having to leave tree view to edit parameters was a letdown.
2) Being unable to manually create or drag branches in tree view was equally disappointing.
3) Not knowing until I checked my console window that 9.100+ was required did a mind trip on me. (I forgot to update my C4D when I reinstalled it yesterday. Oops.. )

Still, this is a nice step toward a functional shader tree system.

EDIT>> Tree View just crashed while I was navigating the tree (with pictures enabled). Oh well. (R9.1, P4-3.06GHz, WinXP SP2, OGL Rendering, NVIDIA GF4)
DISCLAIMER: The views presented herein do not necessarily represent those of my brain.
  07 July 2005
QuickStairs Free 1.01

yesterday i've released my free stairgenerator. the plugin itself is in german and english. the manual is only in german at the moment.

Here some pictures:

feel free to download and use it.
i hope, you like it !

Here is the link:


Last edited by Ralph Lauber : 07 July 2005 at 06:33 AM. Reason: link correction
  07 July 2005
Stairs Mac Version?

This works great on my PC.
Will there be a Mac version available?

Les Sandelman
  07 July 2005
no sorry, there won't be a mac version at the moment, because i don't own codewarrior. i will compile it for mac, when the announced xcode sdk is available.
  09 September 2005
Spline Patch 1.1 plugin

Spline Patch generates surfaces from four border splines. The plugin is designed as an object generator, i.e. all parameters including the spline geometry can be changed at any time. This makes the plugin a valuable extension of the Cinema 4D-Nurbs objects.

  • Comfort selection of splines
  • Edge profiles with extrusion and bevelling
  • Mesh deforming using a spline or a polygon object
  • Smooth welding using the integrated Multi-Patch
  • Editable UV coordinates

Price 52,00 € (approx. 42,00 $)
  11 November 2005
QuickStairs Free 1.02 for MAC and PC

quickstairs free 1.02 is now available for MAC too !
hope you like it :-)
  11 November 2005
Thanks very much for the Mac version.
Acme Pixel
"Eternity is an awfully long time. Especially near the end."
Woody Allen
  12 December 2005
Spline PLUS

Check out this plug if you want to do '2D spline booleans' in Cinema!

I just came across it today and haven't seen it mentioned here.

Look for 'Splines Plus' in the C4D plugin's section of the site.

Mike A.
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