bvh set parent with automatic weights issue in blender

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Search this Thread Display Modes
  08 August 2014
bvh set parent with automatic weights issue in blender

I'm trying to import the the bvh and map it to a makehuman imported character. As shown in the below figure I've been able to import the makehuman file and then imported the armature. Then I manually fitted the human on top of the mocap armature. The first queston is, under the .bvh file in the menu on the top right as shown in the below figures, there are two files under the object, one is named as the same name of the .bvh file and the other is named Pose. When I click on the 01_01 even after fitting the human on top of it this is what happens:
img1
as seen the armature and the human are separated.

And when I choose the pose one this is what happens:
img2
img3
so anyway, after that I select the human mesh then shift the armature and then click ctrl+p and choose parent with automatic weights but this is the result:
img4
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:52 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.