09 September 2013 | |
![]() |
|
New Member
portfolio
Sweden
|
Blender Cycles - A realistic sun size?
I made a video talking about how to create a realistic sun size in Blender Cycles.
Please have a watch and give me some feedback so we can figure this out! |
09 September 2013 | |
![]() |
|
Veteran
portfolio
Wolfgang
Home
Germany
|
Hi, very interesting.
The Blender devs are aware about the wrong values and change it in one of the next version. http://wiki.blender.org/index.php/D...der/Cycles/ToDo In the UI part. My new default setting for Sun is 0.005 now. ![]() Cheers, mib. __________________
Opensuse 13.2/64 i5-3570K 16 GB GTX 560Ti 448 GTX 760 4 GB 346.29 Blender 2.7 Octane 2.2 |
09 September 2013 | |
![]() |
|
New Member
portfolio
Sweden
|
I'm glad to hear my experiment seem to make sense!
![]() I'm curious to see what they will replace the size value with, since they just mention they want to decouple it. |
09 September 2013 | |
![]() |
|
Expert
|
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities Note that as CGTalk Members, you agree to the terms and conditions of using this website. |
Thread Closed share thread |
«
Previous Thread
|
Next Thread
»
|
|
|