CGTalk > Software > Blender
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 09-09-2013, 01:40 PM   #1
New Member
Join Date: Sep 2013
Posts: 2
Blender Cycles - A realistic sun size?

I made a video talking about how to create a realistic sun size in Blender Cycles.

Please have a watch and give me some feedback so we can figure this out!

Old 09-18-2013, 12:42 PM   #2
Join Date: Jan 2009
Posts: 59
Hi, very interesting.
The Blender devs are aware about the wrong values and change it in one of the next version.

In the UI part.

My new default setting for Sun is 0.005 now.

Cheers, mib.
Opensuse 13.2/64 i5-3570K 16 GB
GTX 560Ti 448 GTX 760 4 GB 346.29 Blender 2.7 Octane 2.2
Old 09-18-2013, 12:55 PM   #3
New Member
Join Date: Sep 2013
Posts: 2
I'm glad to hear my experiment seem to make sense!

I'm curious to see what they will replace the size value with, since they just mention they want to decouple it.
Old 09-18-2013, 12:55 PM   #4
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:49 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.