Rigging an arm for IK and FK

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  04 April 2003
Rigging an arm for IK and FK

Can someone point me in the direction of some instructions on how to set up the FK/IK switch on my rig.

What happens if I just disble the solver then pose and set a key the enable it again?

What if I set the enable to off, set a key, then use FK...then key it back on and use IK?

PS -- my guys all rigged and skinned

Last edited by mtheory : 04 April 2003 at 09:46 PM.
  04 April 2003
Here ya go:

If you just disable the solver the arm might pop at those keyframes. Using a 3-arm technique lets you move smoothly from one to the other.
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:23 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.